C-IV Warlords WOTM 20 (Zulu, Monarch level)
Game started: 22 Oct 2008, finished: 4 Dec 2008
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download any starting save below (click on an icon) to play for fun.
| Contender: (The standard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Adventurer: (The easier save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Challenger: (The extra-hard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| WorldBuilder: (Play or see the map) | ![]() WorldBuilder |
Game info
- Civilization: Zulu - Unique Unit: Impi (replaces spearman), Unique Building: Ikhanda (replaces Barracks)
- Leader: Shaka
- Difficulty: Monarch
- Map size: Standard
- Map Script: Fractal, Low sea level
- Climate: Temperate
- Starting Era: Ancient
- Speed: Epic
- Options: Raging Barbarians, Complete Kills
- Rivals: 6 AIs, in two teams of three
- Victory conditions: All enabled
- Additional Information: You are teamed with Tokugawa and Montezuma.
- Submissions due by December 4, 2008
PLEASE NOTE THE DATE.
Shaka's Dream Team
A novel game that will develop your team spirit! As Shaka Zulu, you have teamed up with Japan's Tokugawa and Aztec's Montezuma. Your rivals are two more teams of three AI leaders.IMPORTANT: This game must be played with the Warlords 2.13 patch, and the HOF mod version 2.13.003 (Windows). This is the latest version of the HoF Mod for Warlords, and is NOT the version used for WOTM 19.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
The Newbies' Guide to Getting Started tells you how to get set up to play GOTMs as well as explaining the competition rules. Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game
Besides the normal contender, we sometimes provide an easier save (the adventurer save) and an extra-hard save (the challenger).
Below are the details for the saves we are providing for this game. You can choose to play and submit any one of these:
Adventurer (the easy save)
The adventurer starting save has been changed to make your game a bit easier. However, if you submit an adventurer game, you won't eligible to win any of the medals or fastest finish awards when the results are published.
These are your adventurer bonuses:
- Extra tech: You start with the knowledge of Mining.
- Worker: You start with a worker (sharing a tile with the settler)
Click on the image below to download the adventurer class start save file.

Contender (the standard save)
This is the save that most people play. If you want to enter the competition with a normal game, then download and play this one.
Contender bonuses:
- None.
Click on the image below to download the contender class start save file.

Challenger (the extra-hard save)
Play this save if you want an extra challenge. Your entry will be marked out as a contender
entry when the results are published, so you'll get extra kudos.
These are your challenger equalizers:
- Lost your techs: You have forgotten Hunting and Agriculture. You still know Wheel, Mysticism and Fishing, thanks to your team mates.
Click on the image below to download the challenger class start save file.













