Civ 3 Classic GOTM 184 (Spain, Deity level)
Game started: 3 Oct 2021, finished: 31 Dec 2021
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download the starting save below (click on an icon) to play for fun.
| Open: (The standard save) |
Starting save for
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Game info
- Civilization: Spain
- Difficulty: Deity
- Map size: Standard
- Map topology: Continents, 65% water
- Rivals: Eight preselected
- Climate: Normal, Temperate
- Barbarians: Restless
- Required victory condition: None
- Submissions due by December 31, 2021
PLEASE NOTE THE DATE.
In this game, created by Captain_Jack, Isabella rules over the Spanish, a seafaring and religious people, and you begin the game with Alphabet and Pottery. The map is standard size, the difficulty level is Deity, and the native barbarians are restless. There are several wrinkles to the standard rules of which you should be aware:.
Terrain: Mountains may be settled. Spain is the second most mountainous country in Europe and your people have learned to build substantial settlements on the slopes of mountains as well as hills
Unique Units: Two unique units are available, both adapted to your environment.
Conquistador:
The Spanish used gigantic Mastiffs and speedy Greyhounds to accompany their mounted conquistadors as frontline shock troops. These were trained to distinguish Spaniards from natives and charged into battle to disembowel and devour the enemy. These war dogs terrified the native American tribes, and now they are at your disposal.
Your conquistadors differ from the standard version in two ways. Their movement has been downgraded to two from three so the dogs can keep pace, but they still treat all terrain as road making their effective movement six tiles each turn. They are also available now at Horseback Riding instead of Astronomy. You will find them useful in the early years patrolling the land and subjugating the native barbarian population. Perhaps you will someday use them against your more civilized neighbors as you shout Tómalos! and let slip the dogs of war.
Caravela de Armada:
These useful ships combine a potent offensive punch with threatening transport capacity. They are slowed a bit by the artillery on their decks but are quite seaworhty and can be amassed as a powerful Armada if desired. They cost the same as a regular Caravel and have the same transport capacity of three units, but their offense has been upgraded from 1 to 3 and their movement downgraded from 3 to 2. They require Iron and Saltpeter to build, and become available at Astronomy. They do not upgrade.
Here is the starting position. Click for a larger image.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.
Choose your Game
Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).

Open Class Game Details for Classic GOTM 184
Players who choose to play in the Open Class game receive no bonuses compared to a game that
would be normally be played on this level.
For the purposes of global ranking and comparison to all other GOTM scores, Open class
game scores will be unmodified.
Open Class Starting Bonuses:
Click on the image below to download the Open class start save file.
Other info
Software Versions
To play this game, you require version 1.27f of Civilization III Play the World.
Special notes for C3 Classic
Some rule changes are used in 'Classic' GOTMs. Here is a list of all non-standard rules in use:
- The Great Wall Wonder: gives free walls in all your towns/cities on the continent
- Explorers and equivalent unique units have been moved from Navigation to Astronomy.
- Space Race - SS Stasis Chamber Has been moved from Synthetic Fibers to Robotics.
- Republic Government Unit maintenance cost is 2 gpt/unit with free unit support of 1/3/4 for town/city/metropolis.
- Archer/Bowmen added defensive freeshot at 1/0/1.
- Longbowmen added defensive freeshot at 2/0/1.
- Marines Increased attack strength from 8 to 12 and cost increased to 120 shields.
- Radar Artillery Movement increased to 2 and rate of fire increased to 3.
- Air Unit Operating Ranges most have been increased up to the maximum hardcoded limit in Civ3v1.29.
- Lethal Sea Bombardment for all air units that can bomb targets.
- Lethal Land Bombardment for all bombers and steath bombers.
- F-15 stats increase to 8/4/1 (range of 8) with bombard at 6/0/2 lethal land & sea
- Helicopter transport capacity has been increased to 3.
- Stealth Fighter stats increased to 8/6/1 with bombard at 6/0/2.
- Stealth Bomber stats increased to 0/5/1 with bombard at 18/0/3.
This game will play with the 'out of the box' PTW install. No Mod download is required. REMINDER - DO NOT PLAY THIS GAME IN ANY VERSION OF CIV3 CONQUESTS!














