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Civ 3 Conquests COTM 158 (Maya, Deity level)

Game started: 1 Jan 2022, finished: 31 Mar 2022

This game has finished. Click here to see the results.

You can no longer submit a competition entry, but you can download the starting save below (click on an icon) to play for fun.

Open:
(The standard save)
Starting save for
image of line to break text sections

Game info

  • Civilization: Maya
  • Difficulty: Deity
  • Map size: Standard
  • Map topology: Continents, 80% water
  • Rivals: Seven opponents
  • Barbarians: Standard
  • Victory conditions: All enabled.
  • Required victory: None specified.
  • Options: No scientific leaders.
  • Submissions due by March 31, 2022
    PLEASE NOTE THE DATE.
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Image that is used for this game

Welcome to the 158th Conquests Game of the Month. This game was created by Più Freddo.

In this game, we play at Deity level as Smoke-Jaguar of the Mayans. The Mayans are an Agricultural and Industrious tribe and start the game with knowledge of Masonry and Pottery. The Mayan Unique Unit is the Javelin Thrower, an Archer replacement with an increased defensive strength at 2, a higher cost at 30 shields and a one-third chance at each victorious battle to enslave the losing unit, creating a Slave Worker. More about Javelin Throwers and Workers below!

We have gotten a few concessions to facilitate early survival, I hope suitable for all players at all experience and skill levels:

  • We start with three extra Javelin Throwers. We should use them wisely.
  • Smoke-Jaguar himself, with stats as a regular Warrior, takes part in the game. He is on a recce, see picture below.
  • We possess Alphabet as a monopoly.
  • Some other tribes have gotten an extra Worker.
  • Our people are mining for gems in the mountains.

There are also a few rule changes in this game, in addition to the normal rule changes we always make:

  • Chinese Riders move 2 instead of 3 tiles per turn.
  • Workers, on the other hand, move 2 tiles per turn instead of 1.
  • Javelin Throwers have two extra hitpoints.
  • The Temple of the Sun replaces The Statue of Zeus and creates Javelin Throwers instead of Ancient Cavalry. It is now a Militaristic and Industrious Wonder.
  • Remember that Barbarians are pretty dastardly at Deity level. Protect yourself!

    The normal changes to the Conquests rules apply to this game: Iron locations are fixed, and Workers instead of Settlers can be popped from Goody Huts. In addition to this, the following changes have been made to terrain causing Disease in order to limit the impact of chance on the competition:

    • Flood Plains do not cause Disease
    • Jungles and Wetland have their Disease level lowered from 50% to 25%
    • Knowledge of Sanitation cancels Disease in Jungles and Wetlands

    Here is the start position. Click it for a larger version.

As always, have fun playing the GOTM and we hope you join us in the postgame discussions!

New Players

Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game

Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).

Open Class Game Details for C3C COTM 158

Players who choose to play in the Open Class game receive no bonuses compared to a game that would be normally be played on this level.

For the purposes of global ranking and comparison to all other GOTM scores, Open class game scores will be unmodified.

Open Class Starting Bonuses:

  • None

Click on the image below to download the Open class start save file.

Open Class save file

Other info

Software Versions

To play this game, you require version 1.22f of Civilization III Conquests.

Special notes for C3C

NoAIPatrol Setting: There has been a lot of discussion regarding the barb behavior in C3C and how the NoAIPatrol flag controls that behavior. For the COTM competition it is highly recommended that all players set the NoAIPatrol flag to 0 to permit fairly consistent barb behavior across all player's games. This is done by opening the "conquests.ini" file in your favorite editor, adding the line "NoAIPatrol=0" to it, and saving.

 

Last modified: December 06 2025.

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