Civ 3 Classic GOTM 90 (Rome, Warlord level)
Game started: 15 Apr 2009, finished: 15 May 2009
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download any starting save below (click on an icon) to play for fun.
| Open: (The standard save) |
Starting save for
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| Conquest: (The easier save) |
Starting save for
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| Predator: (The extra-hard save) |
Starting save for
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Game info
- Civilization: Rome Unique Unit: Legionary
- Difficulty: Warlord
- Map size: Standard
- Map topology: Continents
- Environment: Normal, Temperate
- Geology: 60% Ocean, 5 Billion years
- Options: Roaming Barbs
- Rivals: 11 pre-selected AIs
- Respawn: OFF
- Upgrade Swordsment/Longbows: ON
- Victory conditions: All enabled
- Additional Information: Iron location is fixed and will not disappear.
- Submissions due by May 15, 2009
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.
Choose your Game
Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).
- Extra Units: You start with 2 extra warriors.
- Bonus Gold: You start with an extra 100 gold.
- Additional Techs: You also have knowledge of Pottery.

Open Class Game Details for Classic GOTM 90
Players who choose to play in the Open Class game receive no bonuses compared to a game that
would be normally be played on this level.
For the purposes of global ranking and comparison to all other GOTM scores, Open class
game scores will be unmodified.
Open Class Starting Bonuses:
- None
Click on the image below to download the Open class start save file.
- AI advantages: Each AI gets one extra starting Pikeman and 1 Bonus Unit Support.
- UU Change: Legionaries will not start a Golden Age.
- Technology Loss: No Warrior Code.
Other info
Software Versions
To play this game, you require version 1.27f of Civilization III Play the World.
Special notes for C3 Classic
Some rule changes are used in 'Classic' GOTMs. Here is a list of all non-standard rules in use:
- The Great Wall Wonder: gives free walls in all your towns/cities on the continent
- Explorers and equivalent unique units have been moved from Navigation to Astronomy.
- Space Race - SS Stasis Chamber Has been moved from Synthetic Fibers to Robotics.
- Republic Government Unit maintenance cost is 2 gpt/unit with free unit support of 1/3/4 for town/city/metropolis.
- Archer/Bowmen added defensive freeshot at 1/0/1.
- Longbowmen added defensive freeshot at 2/0/1.
- Marines Increased attack strength from 8 to 12 and cost increased to 120 shields.
- Radar Artillery Movement increased to 2 and rate of fire increased to 3.
- Air Unit Operating Ranges most have been increased up to the maximum hardcoded limit in Civ3v1.29.
- Lethal Sea Bombardment for all air units that can bomb targets.
- Lethal Land Bombardment for all bombers and steath bombers.
- F-15 stats increase to 8/4/1 (range of 8) with bombard at 6/0/2 lethal land & sea
- Helicopter transport capacity has been increased to 3.
- Stealth Fighter stats increased to 8/6/1 with bombard at 6/0/2.
- Stealth Bomber stats increased to 0/5/1 with bombard at 18/0/3.
This game will play with the 'out of the box' PTW install. No Mod download is required. REMINDER - DO NOT PLAY THIS GAME IN ANY VERSION OF CIV3 CONQUESTS!










