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Civ 3 Conquests COTM 103 (Hittites, Demigod level)

Game started: 8 Feb 2014, finished: 30 Mar 2014

This game has finished. Click here to see the results.

You can no longer submit a competition entry, but you can download the starting save below (click on an icon) to play for fun.

Open:
(The standard save)
Starting save for
image of line to break text sections

Game info

  • Civilization: Hittites
  • Difficulty: Demigod
  • Map size: 100(X) X 100(Y) - standard
  • Map topology: Cylindrical Continents (x-wrap on)
  • Rivals: 9 pre-selected opponents
  • Barbarians: Sedentary
  • Victory conditions: All enabled
  • Submissions due by March 30, 2014
    PLEASE NOTE THE DATE.
Image that is used for this game

Hello everyone and welcome to COTM103. This month features Mursilis of the Hittites, sworn enemy of Egypt. Your tribe is benefits from expansionist and commercial traits, and has gained the knowledge of alphabet and pottery.

The Hittite unique unit is the three man chariot which replaces the standard chariot. In real life this chariot was heavier and more stable than the Egyptian chariot and provided a better platform for fighting. Of the three occupants, one was the driver, another the shield bearer and finally of course there was the javelin thrower. In the game, the Hittite war chariot is more powerful in both attack and defence than the standard chariot, and requires horses to build. The cost for building is also higher.

This game continues to employ the almost out-of-the box Conquests scenario, though there are one or two minor tweaks for simple game play balance purposes.

This game has been modified from the standard COTM scenario in order to provide the chance of popping workers from huts in lieu of settlers. Note that it is still possible to pop cities from huts. Any technical or game play issues associated with this change should be reported to the GOTM staff immediately.

Below is a picture of your start location.

As always, have fun playing the GOTM and we hope you join us in the postgame discussions!

New Players

Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game

Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).

Open Class Game Details for C3C COTM 103

Players who choose to play in the Open Class game receive no bonuses compared to a game that would be normally be played on this level.

For the purposes of global ranking and comparison to all other GOTM scores, Open class game scores will be unmodified.

Open Class Starting Bonuses:

  • None

Click on the image below to download the Open class start save file.

Open Class save file

Other info

Software Versions

To play this game, you require version 1.22f of Civilization III Conquests.

Special notes for C3C

NoAIPatrol Setting: There has been a lot of discussion regarding the barb behavior in C3C and how the NoAIPatrol flag controls that behavior. For the COTM competition it is highly recommended that all players set the NoAIPatrol flag to 0 to permit fairly consistent barb behavior across all player's games. This is done by opening the "conquests.ini" file in your favorite editor, adding the line "NoAIPatrol=0" to it, and saving.

 

Last modified: December 06 2025.

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