GOTM Home Page

Go to Home Page

Image of RSS icon
Civ3 RSS Feed

Current Games:

Classic GOTM 201 Zululand Regent
Classic GOTM 201
Zululand, Regent

Submit by Mar 31

C3C COTM 174 Aztecs Deity
C3C COTM 174
Aztecs, Deity

Submit by Mar 31

C3C COTM 173
Austria, Regent

Submissions closed


Classic GOTM 199
Germany, Emperor

Submissions closed


C3C COTM 172
Sumeria, Demigod

Submissions closed


Classic GOTM 198
Arabia, Monarch

Submissions closed


C3C COTM 171
Portugal, Emperor

Submissions closed


Completed Games:


QSC Results





Go to Home Page

Image of RSS icon
C-IV RSS Feed

Current Games:





Completed Games:



 

 

Civ5 logo    Civ5 TSG:    Submit    Results    Map gallery    Game history

C-IV BtS BOTM 304 (Portugal, Emperor level)

Game starts: 20 Feb 2026, finishes: 31 Mar 2026

This game has not yet started. Bookmark this page! You'll be able to download the starting saves here when the competition opens, in 6 days, 7 hours

image of line to break text sections

Game info

  • Civilization: Portugal - Unique Unit: Carrack (replaces Caravel),
  • Unique Building: Feitoria (replaces Customs House)
  • Leader: Joao II
  • Difficulty: Emperor
  • Map size: Standard
  • Map Script: Lakes
  • Starting Era: Ancient
  • Speed: Normal
  • Options: No goody huts, no random events
  • Rivals: 6
  • Victory conditions: All enabled
  • World wrap None
  • Schedule: Starting saves will be available below from February 20, 2026
  • Submissions: Will then be due by March 31, 2026
Image that is used for this game
OK... let's go! In this game you will play as Joao II of Portugal at Emperor difficulty level. The map started out as lakes, but some modifications you should know about. First: you start with 100 gold because it's a big map script and maintenence costs can be brutal. Second: For the same reason - and also because I personally hate the confusion a world wrap in a land-based map can lead to. Third: I hate a UU that is U-Useless, so have made it theoretically possible to sail to almost any sizable lake or sea, assuming the pre-built forts are inside your cultural boundaries so they could be used as canals. Finally: I put windmills near the canals to power them. ;) My only remaining advice: watch out for Vikings, and Barbarians start with Archery.

As always, have fun playing the GOTM and we hope you join us in the postgame discussions!

New Players

The Newbies' Guide to Getting Started tells you how to get set up to play GOTMs as well as explaining the competition rules. Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game

Besides the normal contender, we sometimes provide an easier save (the adventurer save) and an extra-hard save (the challenger).

For this game, we are offering only the contender save - so everyone plays exactly the same start.

Contender (the standard save)

This is the save that most people play. If you want to enter the competition with a normal game, then download and play this one.

Contender bonuses:

  • None.

Other info

Software Versions

Windows players require version 3.19 of Civilization IV BtS, as well as Hof Mod version BUFFY-3.19.005, available here.

Mac players will require version 3.19 of Civilization IV BtS, plus HoF Mod version MacBUFFY-3.19.003, available here.

 

Last modified: December 06 2025.

© 2006 - 2025 CivFanatics.com
All rights reserved. Please read the Terms of Use.
Send mail to our webmaster with technical questions about or potential problems with this web site.