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Civ 3 Conquests COTM 97 (Netherlands, Regent level)

Game started: 1 Jun 2013, finished: 13 Jul 2013

This game has finished. Click here to see the results.

You can no longer submit a competition entry, but you can download the starting save below (click on an icon) to play for fun.

Open:
(The standard save)
Starting save for
image of line to break text sections

Game info

  • Civilization: Netherlands
  • Civilization: Swiss Mercenary, replaces Pikeman
  • Difficulty: Regent
  • Map size: 130 x 130 Large
  • Map topology: Customised Archipelago
  • Rivals: 11 pre-selected AIs
  • Upgrade Swordsment/Longbows: ON
  • Victory conditions: All enabled
  • Additional Information: Iron location is fixed and will not disappear.
  • Submissions due by July 13, 2013
    PLEASE NOTE THE DATE.
Image that is used for this game

June's COTM is brought to you by the one and only mad-bax, inspired by a Succession Game hosted by A Space Oddity some 9 years ago. Those who remember A Space Oddity will not be surprised that it features the Netherlands as the playable civilisation - for the first time since 2007.

The VOC or "Dutch East India trading company" was the world first global corporation. As a trading company it's influence was global. Granted wide ranging powers, the VOC minted it's own coin, established colonies in remote areas of the world, imprisoned people it didn't like, waged wars on countries it didn't like and negotiated treaties with them when it didn't work out. How will you wield this power? Will you trade your way to greatness, or will you simply wipe your competitors from the map? Only time will tell.

The staff have decided to only offer "OPEN" difficulty saves for future games. We are committed to doing our very best to provide an interesting game experience for all. This one is at Regent level, to try to entice our players back again. But rest assured, future games will not be so relaxing

As always, have fun playing the GOTM and we hope you join us in the postgame discussions!

New Players

Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game

Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).

Open Class Game Details for C3C COTM 97

Players who choose to play in the Open Class game receive no bonuses compared to a game that would be normally be played on this level.

For the purposes of global ranking and comparison to all other GOTM scores, Open class game scores will be unmodified.

Open Class Starting Bonuses:

  • None

Click on the image below to download the Open class start save file.

Open Class save file

Other info

Software Versions

To play this game, you require version 1.22f of Civilization III Conquests.

Special notes for C3C

NoAIPatrol Setting: There has been a lot of discussion regarding the barb behavior in C3C and how the NoAIPatrol flag controls that behavior. For the COTM competition it is highly recommended that all players set the NoAIPatrol flag to 0 to permit fairly consistent barb behavior across all player's games. This is done by opening the "conquests.ini" file in your favorite editor, adding the line "NoAIPatrol=0" to it, and saving.

 

Last modified: December 06 2025.

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