Civ 3 Conquests COTM 166 (Iroquois, Deity level)
Game started: 1 Jan 2024, finished: 31 Mar 2024
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download the starting save below (click on an icon) to play for fun.
| Open: (The standard save) |
Starting save for
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Game info
- Civilization: Iroquois
- Difficulty: Deity
- Map size: Standard
- Map topology: Pangeia, 60% water
- Rivals: Seven opponents
- Barbarians: Unknown
- Victory conditions: All enabled.
- Required victory: None specified.
- Options: No scientific leaders.
- Submissions due by March 31, 2024
PLEASE NOTE THE DATE.
Welcome to the 166th Conquests Game of the Month, created by MrRandomGuy
Long ago The Great Spirit sent to this world the Sky Woman. She gently descended from the heavens onto the earth. The Sky Woman gave birth to twins. The Good Spirit and The Evil Spirit. The Sky Woman died after giving birth. The Evil Spirit sucked the remainder of her life into him.
The Good Spirit used his mother’s face to create the sun, and her body to create one giant landmass. With his powers, life flourished and every creature The Good Spirit created was happy. The Evil Spirit created demons and darkness. When The Evil Spirit realized that the Good Spirit had created superior beings that rivaled the evil he created, the Evil Spirit grew jealous. The Evil Spirit sent fire, pestilence, war, disease, and death to attack beings made by the Good Spirit. Many died and the once green, luscious landscape became a barren wasteland. The animals that the superior beings befriended ran far, far away.
The Great Spirit awoke from a deep slumber and saw The Evil Spirit kill The Good Spirit. The Great Spirit became angry and struck The Evil Spirit down on top of some mountains. Then, the Great Spirit used an earthquake to divide the tainted land where the Evil Spirit fell and pushed it far away over the waters of the Great Sea. With one swift move, The Great Spirit used all of its power to attract the evil creatures The Evil Spirit made and destroyed them all. Weary from using nearly all of its power, The Great Spirit rose back into the heavens to sleep for a long, long time. So ended The Great Spirit War.
In COTM 166, you are Hiawatha, The Great Peacemaker who has united the remnants of his people with a common goal: survival. The Legend of the Great Spirit War is a tale told frequently among the Iroquois people, and a few things about the legend describe the world you are in. It is up to you to discover how!
The normal changes to the Conquests rules apply to this game: Iron locations are fixed, and Workers instead of Settlers can be popped from Goody Huts. In addition to this, the following changes have been made to terrain causing Disease in order to limit the impact of chance on the competition:
- Flood Plains do not cause Disease
- Jungles and Wetland have their Disease level lowered from 50% to 25%
- Knowledge of Sanitation cancels Disease in Jungles and Wetlands
Here is the start position. Click it for a larger version.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.
Choose your Game
Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).

Open Class Game Details for C3C COTM 166
Players who choose to play in the Open Class game receive no bonuses compared to a game that
would be normally be played on this level.
For the purposes of global ranking and comparison to all other GOTM scores, Open class
game scores will be unmodified.
Open Class Starting Bonuses:
- None
Click on the image below to download the Open class start save file.
Other info
Software Versions
To play this game, you require version 1.22f of Civilization III Conquests.
Special notes for C3C
NoAIPatrol Setting: There has been a lot of discussion regarding the barb behavior in C3C and how the NoAIPatrol flag controls that behavior. For the COTM competition it is highly recommended that all players set the NoAIPatrol flag to 0 to permit fairly consistent barb behavior across all player's games. This is done by opening the "conquests.ini" file in your favorite editor, adding the line "NoAIPatrol=0" to it, and saving.










