Civ 3 Conquests COTM 170 (Germany, Deity level)
Game started: 1 Jan 2025, finished: 22 Apr 2025
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download the starting save below (click on an icon) to play for fun.
| Open: (The standard save) |
Starting save for
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Game info
- Civilization: Germany
- Difficulty: Deity
- Map size: Standard
- Map topology: Continents, 60% water
- Climate: Standard
- Rivals: Seven opponents, pre-selected
- Barbarians: Sedentary
- Victory conditions: All enabled.
- Required victory: None specified.
- Options: No scientific leaders.
- Submissions due by April 22, 2025
PLEASE NOTE THE DATE.
Welcome to conquest game of the month 169, created by Più Freddo. In this game, you will rule as Chancellor Gerhard Schröder over the Germans, who are Scientific and Militaristic and start the game with the knowledge of Bronze Working and Warrior Code. This is a Deity-level game. The German Unique Unit is the Panzer, a faster Tank. The game has been carefully designed by Più Freddo to cater for players of all skill levels by helping the less experienced player to survive the very difficult and dangerous early stages while offering the experts optimization challenges and opportunity for excellence.
In the beginning of the Valkyrian Times, the Germans found themselves in the middle of a green meadow. It was a richly endowed people, who not only had an extensive Worker force, but also an old Diplomat, called Herr Otto von Bismarck, out and about in the world, to represent the German interest in world politics. Herr von Bismarck had, as a diplomat, no personal military power, but could move with surprising speed.
The German tribe has been given the suitable tools: Don't forget to build up you army!
The normal changes to the Conquests rules apply to this game: Iron locations are fixed, and Workers instead of Settlers can be popped from Goody Huts. In addition to this, the following changes have been made to terrain causing Disease in order to limit the impact of chance on the competition:
- Flood Plains do not cause Disease
- Jungles and Wetland have their Disease level lowered from 50% to 25%
- Knowledge of Sanitation cancels Disease in Jungles and Wetlands
Here is the start position. Click it for a larger version.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
Welcome to GOTM! Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.
Choose your Game
Besides the normal open, we sometimes provide an easier save (the conquest save) and an extra-hard save (the predator).

Open Class Game Details for C3C COTM 170
Players who choose to play in the Open Class game receive no bonuses compared to a game that
would be normally be played on this level.
For the purposes of global ranking and comparison to all other GOTM scores, Open class
game scores will be unmodified.
Open Class Starting Bonuses:
- None
Click on the image below to download the Open class start save file.
Other info
Software Versions
To play this game, you require version 1.22f of Civilization III Conquests.
Special notes for C3C
NoAIPatrol Setting: There has been a lot of discussion regarding the barb behavior in C3C and how the NoAIPatrol flag controls that behavior. For the COTM competition it is highly recommended that all players set the NoAIPatrol flag to 0 to permit fairly consistent barb behavior across all player's games. This is done by opening the "conquests.ini" file in your favorite editor, adding the line "NoAIPatrol=0" to it, and saving.










