C-IV GOTM 37 (Spain, Immortal level)
Game started: 1 Dec 2008, finished: 1 Jan 2009
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download any starting save below (click on an icon) to play for fun.
| Contender: (The standard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Adventurer: (The easier save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Challenger: (The extra-hard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| WorldBuilder: (Play or see the map) | ![]() WorldBuilder |
Game info
- Civilization: Spain - Unique Unit: Conquistador - replaces the Knight
- Leader: Isabella
- Difficulty: Immortal
- Map size: Small
- Map Script: Custom Continents
- Climate: Temperate
- Sea level: High
- Starting Era: Ancient
- Speed: Normal
- Options: None
- Rivals: 4 AIs
- Victory conditions: All enabled
- Submissions due by January 1, 2009
PLEASE NOTE THE DATE.
Let's try Spain this month, stepping up to Immortal.
Isabella is Spiritual and Expansive; starting with Mysticism and Fishing. As you are Spiritual, you suffer no anarchy and you also get double speed Temple. You get +3 health in every city and double speed Granary and Harbour
Your Unique unit is the Conquistador, replacing the Knight. You still need iron and horses to build one, it has the same stats, but it has +50% against melee units and it enjoys defensive bonuses.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
The Newbies' Guide to Getting Started tells you how to get set up to play GOTMs as well as explaining the competition rules. Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game
Besides the normal contender, we sometimes provide an easier save (the adventurer save) and an extra-hard save (the challenger).
Below are the details for the saves we are providing for this game. You can choose to play and submit any one of these:
Adventurer (the easy save)
The adventurer starting save has been changed to make your game a bit easier. However, if you submit an adventurer game, you won't eligible to win any of the medals or fastest finish awards when the results are published.
These are your adventurer bonuses:
- Seafare: You have 2 WB on the Clams.
- Mining: You have the knowledge of Mining.
Click on the image below to download the adventurer class start save file.

Contender (the standard save)
This is the save that most people play. If you want to enter the competition with a normal game, then download and play this one.
Contender bonuses:
- None:
Click on the image below to download the contender class start save file.

Challenger (the extra-hard save)
Play this save if you want an extra challenge. Your entry will be marked out as a contender
entry when the results are published, so you'll get extra kudos.
These are your challenger equalizers:
- Jungle!: The 5 no-hill forests around the settler are turned into jungle.
- Mystified!: You are so mystified by the jungle that you forget the knowledge of Mysticism.
Click on the image below to download the challenger class start save file.













