C-IV GOTM 42 (Russia, Emperor level)
Game started: 1 May 2009, finished: 1 Jun 2009
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download any starting save below (click on an icon) to play for fun.
| Contender: (The standard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Adventurer: (The easier save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Challenger: (The extra-hard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| WorldBuilder: (Play or see the map) | ![]() WorldBuilder |
Game info
- Civilization: Russia - Unique Unit: Cossack - replaces Cavalry
- Leader: Peter
- Difficulty: Emperor
- Map size: Standard
- Map Script: Custom_continents
- Climate: Tropical
- Sea level: High
- Starting Era: Ancient
- Speed: Epic
- Options: Raging Barbs, Aggressive AI
- Rivals: 6 AIs
- Victory conditions: All enabled
- Submissions due by June 1, 2009
PLEASE NOTE THE DATE.
Jeffa asked for a green, lush, rich map. That's what you will get this time (perhaps). Your neighbors do not appreciate your unfair advantage though so they might be a bit upset.
Peter is Philosophical and Expansive; starting with Hunting and Mining. The Philosophical trait gives you +100% Great People Birth Rate, and 100% production bonus towards Universities. Expansive provides +3 health in your cities, and 100% production bonus towards Granaries and Harbors.
Your Unique unit is the Cossack, replacing the Cavalry. The Cossack has the same properties as the Cavalry, but gains 50% bonus against Mounted Units.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
The Newbies' Guide to Getting Started tells you how to get set up to play GOTMs as well as explaining the competition rules. Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game
Besides the normal contender, we sometimes provide an easier save (the adventurer save) and an extra-hard save (the challenger).
Below are the details for the saves we are providing for this game. You can choose to play and submit any one of these:
Adventurer (the easy save)
The adventurer starting save has been changed to make your game a bit easier. However, if you submit an adventurer game, you won't eligible to win any of the medals or fastest finish awards when the results are published.
These are your adventurer bonuses:
- Extra Tech: One young warrior in the tribe has perfected the use of bow and arrows. You know Archery from the start.
Click on the image below to download the adventurer class start save file.

Contender (the standard save)
This is the save that most people play. If you want to enter the competition with a normal game, then download and play this one.
Contender bonuses:
- None:
Click on the image below to download the contender class start save file.

Challenger (the extra-hard save)
Play this save if you want an extra challenge. Your entry will be marked out as a contender
entry when the results are published, so you'll get extra kudos.
These are your challenger equalizers:
- Gifted AI: You're opponents starts with one additional worker each.
Click on the image below to download the challenger class start save file.













