C-IV GOTM 61 (Inca, Emperor level)
Game started: 1 Dec 2010, finished: 1 Jan 2011
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download any starting save below (click on an icon) to play for fun.
| Contender: (The standard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Adventurer: (The easier save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Challenger: (The extra-hard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| WorldBuilder: (Play or see the map) | ![]() WorldBuilder |
Game info
- Civilization: Inca - Unique Unit: Quechua - replaces the Warrior
- Leader: Huyana Capac
- Difficulty: Emperor
- Map size: Standard
- Map Script: Continents
- Climate: Tropical
- Sea level: Low
- Starting Era: Ancient
- Speed: Epic
- Options: None, goody huts have been removed
- Rivals: 8 AIs
- Victory conditions: All enabled
- Submissions due by January 1, 2011
PLEASE NOTE THE DATE.
Some people say Incans are overpowered in Civ4. Do you think so? Prove it!
Huyana Capac is Aggresive and Financial; starting with Mysticism and Agriculture. As you are Aggresive, your melee and gunpowder units get a free Combat I promotion and you also get double speed Barracks and Drydock. Being Financial you get +1 commerce in 2 commerce tiles.
Your Unique unit is the Quechua, replacing the Warrior. This awesome unit has the same stats, but it has +100% against archery units.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
The Newbies' Guide to Getting Started tells you how to get set up to play GOTMs as well as explaining the competition rules. Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game
Besides the normal contender, we sometimes provide an easier save (the adventurer save) and an extra-hard save (the challenger).
Below are the details for the saves we are providing for this game. You can choose to play and submit any one of these:
Adventurer (the easy save)
The adventurer starting save has been changed to make your game a bit easier. However, if you submit an adventurer game, you won't eligible to win any of the medals or fastest finish awards when the results are published.
These are your adventurer bonuses:
- Noble: You play the game at Noble difficulty, although AI will receive Emperor starting units.
Click on the image below to download the adventurer class start save file.

Contender (the standard save)
This is the save that most people play. If you want to enter the competition with a normal game, then download and play this one.
Contender bonuses:
- None:
Click on the image below to download the contender class start save file.

Challenger (the extra-hard save)
Play this save if you want an extra challenge. Your entry will be marked out as a contender
entry when the results are published, so you'll get extra kudos.
These are your challenger equalizers:
- Who needs tech, having Quechuas? You start the game knowing no techs.
Click on the image below to download the challenger class start save file.













