C-IV GOTM 74 (Inca, Noble level)
Game started: 1 Jan 2012, finished: 1 Feb 2012
This game has finished. Click here to see the results.
You can no longer submit a competition entry, but you can download any starting save below (click on an icon) to play for fun.
| Contender: (The standard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Adventurer: (The easier save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| Challenger: (The extra-hard save) |
![]() Starting save for Windows
![]() Starting save for Mac
|
| WorldBuilder: (Play or see the map) | ![]() WorldBuilder |
Game info
- Civilization: Inca - Unique Unit: Quechua - replaces the Warrior
- Leader: Huayna Capac
- Difficulty: Noble
- Map size: Standard
- Map Script: Pangaea
- Climate: Temperate
- Sea level: Medium
- Starting Era: Ancient
- Speed: Normal
- Options: Raging Barbarians. Most GH have been removed
- Rivals: 6 AIs
- Victory conditions: All enabled
- Submissions due by February 1, 2012
PLEASE NOTE THE DATE.
It's Christmas, so what could be a better present than Inca's? OK, maybe Romans, but I gave you them last time, or Egyptians..... doesn't matter! You are playing Huayna Capac against 6 nasty Noble AI. Good luck!
Huayna Capac is Aggressive and Financial ; starting with Agriculture and Mysticism. As you are Aggressive you get Free Combat I promotion for melee and gunpowder units. Double production speed of Barracks and Drydock. Being Financial, you get +1 commerce on plots with at least 2 commerce.
Compared to the Warrior, the Quechua has 100% against Archery units, in addition to 25% City Defence, and is generally awesome.
As always, have fun playing the GOTM and we hope you join us in the postgame discussions!
New Players
The Newbies' Guide to Getting Started tells you how to get set up to play GOTMs as well as explaining the competition rules. Please note our no-replaying rule. If you want to enter the competition, don't replay any turns. Feel free to discuss your game with other players, but ONLY in the spoiler threads that we'll open in this forum.

Choose your Game
Besides the normal contender, we sometimes provide an easier save (the adventurer save) and an extra-hard save (the challenger).
Below are the details for the saves we are providing for this game. You can choose to play and submit any one of these:
Adventurer (the easy save)
The adventurer starting save has been changed to make your game a bit easier. However, if you submit an adventurer game, you won't eligible to win any of the medals or fastest finish awards when the results are published.
These are your adventurer bonuses:
- Clan: You start the game with an additional Settler.
Click on the image below to download the adventurer class start save file.

Contender (the standard save)
This is the save that most people play. If you want to enter the competition with a normal game, then download and play this one.
Contender bonuses:
- None:
Click on the image below to download the contender class start save file.

Challenger (the extra-hard save)
Play this save if you want an extra challenge. Your entry will be marked out as a contender
entry when the results are published, so you'll get extra kudos.
These are your challenger equalizers:
- FIGJAM: You are so good, you don't need the Gold and the Rice.
Click on the image below to download the challenger class start save file.













